Convert readable tile grids into validated Generic, Tiled-style, or compact JSON data for game projects.
Rows can contain commas, spaces, tabs, or semicolons. Put each map row on its own line and the parser will normalize the supported separators.
It creates a lightweight JSON structure modeled on common Tiled map fields, including width, height, tile size, orientation, and a tile layer with a flat data array.
Yes. Generation stops with a clear validation message when rows contain different numbers of cells, non-integer IDs, or dimensions that do not match your settings.
Yes. Zero is preserved as a normal numeric value and is commonly used as an empty tile in many 2D game pipelines.
Yes. Output is produced with the browser JSON serializer, and the tool validates the grid before constructing the selected schema.