Calculate final damage using flat, percentage, or hyperbolic armor formulas with penetration, shred, resistance, minimum damage, and effective health.
Calculate final damage using flat, percentage, or hyperbolic armor formulas with penetration, shred, resistance, minimum damage, and effective health.
It applies percentage shred before flat penetration, calculates the selected armor curve, combines resistance, and enforces the configured minimum-damage rule.
The JSON report records formula parameters, each mitigation stage, final damage, and effective-health estimates.
Use the same operation order as your runtime combat code because changing when penetration or resistance applies will change the result.
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