Plan checkpoint positions across a level using target spacing, pacing curves, difficulty peaks, rest zones, rewards, and respawn metadata.
Plan checkpoint positions across a level using target spacing, pacing curves, difficulty peaks, rest zones, rewards, and respawn metadata.
It distributes checkpoints along the level, applies seeded spacing variation, identifies high-pressure sections, and attaches rest and reward metadata.
JSON includes positions, normalized progress, checkpoint type, activation rules, health restoration, and reward suggestions.
Checkpoint placement should be adjusted after observing real completion times, death locations, and backtracking costs.
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