Calculate launch velocity, drag decay, knockback distance, resistance, stun duration, wall collision timing, and a frame-by-frame motion timeline.
Calculate launch velocity, drag decay, knockback distance, resistance, stun duration, wall collision timing, and a frame-by-frame motion timeline.
It converts effective impulse into launch velocity, applies resistance and exponential drag across small simulation steps, and stops at the selected duration or wall.
JSON contains summary physics values and sampled time, velocity, and distance points.
This is a one-dimensional tuning model; gravity, slopes, bouncing, collision response, and engine-specific rigidbody settings may change motion.
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