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Roguelike Map Generator

Create seeded roguelike floors with non-overlapping rooms, connected corridors, walls, entrances, exits, enemies, treasure, and JSON tile data.

Frequently Asked Questions

What does the Roguelike Map Generator do?

Create seeded roguelike floors with non-overlapping rooms, connected corridors, walls, entrances, exits, enemies, treasure, and JSON tile data.

How does the Roguelike Map Generator handle room spacing and corridor connectivity?

It places non-overlapping rectangular rooms and connects their centers with randomized L-shaped corridors before populating walkable tiles.

Can I export results from the Roguelike Map Generator?

JSON includes the tile legend, room rectangles, entrance, exit, enemies, and treasure coordinates.

What should I verify after using the Roguelike Map Generator?

Connectivity is guaranteed between accepted rooms, but encounter balance and line of sight should still be playtested.

Does the Roguelike Map Generator upload my project data?

No. Inputs, calculations, previews, generation, copying, and downloads are processed locally in your browser.