Generate seeded 2D platformer layouts with safe starts, reachable platforms, bounded gaps, hazards, collectibles, checkpoints, and exits.
Generate seeded 2D platformer layouts with safe starts, reachable platforms, bounded gaps, hazards, collectibles, checkpoints, and exits.
It constructs ground segments first, limits gap widths to the selected jump capability, and then adds supporting platforms and gameplay objects.
The PNG is useful as a visual plan, while JSON contains tile data and named gameplay objects.
The reachability score is a design heuristic; test the final level using the exact movement physics of your game.
No. Inputs, calculations, previews, generation, copying, and downloads are processed locally in your browser.