Generate obstacle grids and solve them with A* pathfinding using diagonal options, terrain costs, path visualization, grid editing, and JSON export.
Generate obstacle grids and solve them with A* pathfinding using diagonal options, terrain costs, path visualization, grid editing, and JSON export.
It generates a bounded grid, protects start and goal regions, and runs A* with Manhattan or octile distance according to the movement setting.
The downloadable JSON contains the grid, start, goal, path coordinates, explored-node count, movement rules, and path cost.
The result models a regular grid and does not include agent radius, dynamic obstacles, navmesh links, or animation constraints.
No. Inputs, calculations, previews, generation, copying, and downloads are processed locally in your browser.